VIDEO: New XBox 360 Support Video released for customers

September 13, 2006

We’re released our first XBox 360 How-to video.  And it’s already been downloaded 200,000 times.

Even though extensive documentation is provided on Xbox.com and support.microsoft.com, many customers get lost when reading a Knowledge Base article filled with the concepts and terminology of the ever-evolving gaming environment. At a certain point, many customers put down the mouse and pick up the phone to call Xbox Customer Support for help.


The first Xbox 360 Support video released on Xbox Live Marketplace has been downloaded over 200,000 times.

As the Xbox team surmised, if a picture is worth a thousand words, then a video would be worth a lot more than that to Microsoft’s customers. So, the team made their first technical support video about setting up an entertainment network: MCE Network Settings. And it’s been a hit, with some 200,000 downloads.

Major Nelson, the spokesblogger for the XBox360 team has stated that there are plans for more videos over time.


NEWS: Windows High School: Microsoft designs a school system

September 13, 2006

I think this is pretty cool. 

"…a gleaming white modern facility looking out of place amid rows of ramshackle homes in a working-class West Philadelphia neighborhood."

Windows High School:  Microsoft designs a school system

http://www.cnn.com/2006/TECH/ptech/09/07/school.of.future.ap/index.html

The idea is to start teaching kids in a new way that primes them to compete in the new global economy with new curriculum teaching children not just what kind of things they can learn but more importantly how to learn… instead of the old ways of teaching which were passed down from the 50’s.

Although one of my coworkers pointed out this quote:
“At the 162,000-square-foot high school, which sits on nearly eight acres, the day starts at 9:15 a.m. and ends at 4:19 p.m., simulating the typical work day.”
…in what world do these folks live in where the typical work day is 9:15AM to 4:19PM?

Sarcasm aside, there’s more information on the project HERE at Microsoft.com for those of you interested.


EVENT: Video Games Live – Hollywood Bowl

September 13, 2006

The 2nd Video Games Live event is taking place on Thursday, September 21st (2 weeks away).  

Video Games Live is a concert at Hollywood Bowl where the LA Philharmonic plays all of your favorite video game themes – to a venue packed with over 11,000 people.  Everything from your favorite old Nintendo themes to more recent games like Castlevania, Tomb Raider, Legend of Zelda, Final Fantasy, Kingdom Hearts, Dragon’s Lair, all the Tom Clancy games, Sonic the Hedgehog, and classics like Tetris, Frogger, Gauntlet, etc.

To add to the mayhem, they’re going to have the actual creators of various famous video games present along with the the composers of the video game themes on hand.

And this year is special: 
They’re going to have the world premier of Halo 3’s music!
(Not just Halo 1 or 2 but HALO 3!)

Tickets are available here: 
http://www.ticketmaster.com/event/0B003C6EACB32C1C?artistid=1018457&majorcatid=10001&minorcatid=1

Web site is here: 
http://www.videogameslive.com

This really is a lot of fun… I hope you all will come!

From the organizers:

"We are announcing a LOT of cool new surprises including the world premiere of the Halo 3 music, new Final Fantasy segments, new interactive segments with the crowd, celebrity guest appearances, acoustic game composer jams, etc. We’ve even figured out a way to incorporate the Goodyear Blimp into the show!

The concert starts at 8:00pm but the doors will be opening early (5:30pm) for our pre-show festival which includes game competitions, playable pre-release games such as Guitar Hero II, a costume contest, game designers and composers meet & greet, prize give-a-ways, etc. All of these events are open to each and every ticket holder.


Dear “Top Windows Writer”: Who the heck are you?

September 12, 2006

That bastion of poor journalism known as the Inquirer has topped themselves.  According to a recent posting, a "top Windows writer" abandoned Microsoft.  Regarding this apparent loss, I have a question: 

Who is he?

No really – I’ve worked for Microsoft for 12 years now.  I’ve never heard of this guy.  As a prior Microsoft developer at HP, I’ve done a decent amount of development.  Petzold, Cunningham, Mauvais, Boling, Box, even IT books from guys like Minasi… these are names that I recognize. 

And I’m a book fiend.  I used to spend my (sad) spare time at Barnes & Noble just thumbing through new books and racking up a massive credit card bill on cool need publications.

But Peter Wright?  No offense to Peter but I had to search for him.  Apparently the guy wrote a book on Visual Basic 6.  On further investigation on Amazon, he’s written a few others including a some on the "Express" versions of the languages. 

Outside of that I’m trying to determine what gives the Inquirer the credibility to grace him with the title of "top Windows writer".  I’m sure he’s a smart guy… very few people that have the opportunity to write books on development languages are idiots.  But the usage of the phrase "top Windows writer" is a perfect example of the ridiculous journalistic practices of folks like the Register and the Inquirer.

I’m making something of a big deal about this because I’m tired of publications using overly zealous titles to link bait people into visiting their sites.  The Inquirer and the Register manages to get relatively high rankings from link tracking systems like Technorati and the like drawing more people to them on the basis of extremely misleading article titles.  One might say they’re "only giving people what they want" but I propose that people only visit their site "because they don’t know how better to judge the content on the site relative to other publications on the Internet… like CNet for example which is a much more credible news presence.

The entire world of journalism is going to hell.  We need to really start issuing "credibility ratings" to web sites and writers, in a manner similar to eBay because the world just doesn’t need another National Enquirer on the web.  We just don’t.


NEWS: Star Wars… uh… Transformers?

September 9, 2006

It’s official.  George Lucas and his sellout space trilogy has "jumped the shark" (or for those of you that watch Attack of the Show on G4TV:  Lucas has been "raped by a panda")

Hasbro has created "Star Wars Transformers" including Boba Fett’s fighter that transforms into… well… Boba Fett.  They also have a Millenium Falcon that separates into two pieces to transform into a Han Solo robot and a Chewbacca robot.

I couldn’t have even made this up.  Some moron of an executive had to actually push this through product planning.  See it here:  http://www.hasbro.com/starwars/default.cfm?page=to…

I don’t think I need to say anything more do I?  If you guys at Mattel ever, ever, EVER do something this stupid, I swear to God, I’m switching accounts. 


h.264 looks like crap for high definition motion pictures

September 8, 2006

I’d heard this from several sources but I was hesitant to write anything about it until I’d seen it myself.  Now that I have, I can firmly make the claim:

h.264 looks like crap for hi-def movies

No really.  It does.  h.264 really looks bad for high definition movies making it irrelevant for either Blu-ray or HD-DVD.  This explains a lot and I mean a LOT.

For those of you just tuning in, h.264 is a video compression standard that was created for the purposes of real time video conferencing.  Folks that do video conferences over IP connections usually use H.264 when the converse over Polycom video conferencing cameras.  Or if you’ve ever used the video conferencing capability of Microsoft NetMeeting or Office Communicator or Windows Live Messenger, you’ve use H.264.

The problem is that H.264 was one of 3 video compression codec standards used by both Blu-Ray DVD and HD-DVD.  While it provides excellent compression for high definition (1080i, 1080p signals) it results in a pixelated image, one in which "blocky patches" or "artifacts" are clearly noticable – particularly when you freeze the image.

Contrast this with VC1, one of the other 3 video compression codec standards that both high definition DVD standards adopted.  VC1, also known as the standardized version of Windows Media Video 9, produces a fantastic picture:  One that looks gorgeous, unpixelated and clear even when frozen.

The 3rd video compression codec adopted by both camps is good ol’ MPEG2.  This is the same compression technology used by standard definition DVD today – the movies you watch on convention DVD players.  This is pretty good for today’s 9.1GB dual layer DVDs today but when used for high definition content, the resulting content usually requires 40GB of storage or more, making it difficult to use without a large capacity disc format.

Enter Blu-Ray DVD.  Blu-Ray was supposed to have dual layer 50GB discs available by now but they haven’t, making only the 25GB discs available.  This has forced Sony’s production studios and their partners to make a choice:  Use VC1, use H.264, or use MPEG2 and create less-than optimal high definition Blu-Ray discs.

They apparently chose the latter.  It turns out that the authoring software for BluRay DVD creation ONLY supports MPEG2.  They completely side stepped using VC1 or h.264 for some reason.  Speculation ranges from:

  • h.264 had poor image quality
  • VC1 required paying a royalty to Microsoft and h.264 required paying a license to MPEG-LA.
  • MPEG2 was cheap for Sony being that they already held a license for the codec
  • 1st generation of Blu-Ray player’s had decoding chips that were too buggy to create discs with more advanced codecs

Man, this stuff’s fascinating.


BLOG: Ozymandia’s blog… and his debate about Blu-Ray’s value

September 8, 2006

Ozymandias, aka Andre Vrignaud, is a Microsoft employee and a veteran of the computer gaming industry.  He is part of a team that determines the strategy of our gaming division and the direction of both Xbox Live & Xbox as a whole.

He’s got a blog on which there is a helluva debate going on with a friend of his Mark Deloura, who coincidentally is another industry veteran who works instead for "the other camp", aka Sony Developer Relations.

Ozymandias says Blu-ray’s larger capacity is irrelevant.  Mark disagrees.  You be the judge.

As an aside, there’s a comment made by a fellow named ExTester on one of the discussions about the announcement that Sony would have 75% fewer consoles at launch than originally promised (500,000 down from 2,000,000).  It’s so poignant I couldn’t help but replicate the content and put a pointer to it:

You know, I am almost sure that Sony will be taking a huge hit, and file for Chapter 11. Ok maybe, Chp.11 is a little far, but the company will not be doing well. I wonder what they will announce @ TGS cause the reality is, if they don’t announce any news like "We got good news we are back on track with our original launch figures" or something.. its bad news for Sony period. And I have to agree, for whatever reason I think they will do well selling their consoles. But I liked my Dreamcast and I didn’t see it coming when Sega announced that its out of the console market. And I loved my Dreamcast 4 or 5 games for it. Controller felt great for me, and I am loving the 360’s cause it remindes me so much of it.

To your "Playstation" brand loyalty comment. Sorry, I have asked a lot of people hands down. No matter who it is. Would you pay $600 for a game console if it was the next best thing since sliced bread(its not, but just to be fair). And all of them said No. They even mentioned that $400 was high, but not nearly as bad. I then mention if Playstation was behind the $600 version. It didnt change the response.

Fact is this is a razor on razorblade market, you cut your profits to make them up on title sales. But you dont take a big enough loss pushing out as many consoles to market, and there will be less 3rd Party to help recoup the loss because there is no market to make a profit. And this is where Sony is pushing themselves into. Samething wit Sega with the Dreamcast.

Now you mention that "Sony inserted themselves into the market as the cool system". But last I checked they lost that cool when they became arrogant and try’s to force a standard on people. The system that gains the cool factor is the one that works "with the people" to give them what they want. Granted, Microsoft doesn’t see eye to eye on the prices people suggest for their products, but they have come a long way. I used to be a serious hater of Microsoft in early 2000, but slowly I started to see a different company emerging that has a huge monkey on its back. Its past. I honestly can say that Microsoft is a different company that it once was, and I can honestly say that it probably started with Bill Gates getting married. That aside, Microsoft has a huge shadow to overcome. But, Sony is working ever so hard to become the shadow that Microsoft is trying to get rid of.

Now about the the HD-DVD drive, I have to agree with you on this completely. Every second the HD-DVD drive is not out for the 360 is every second that is giving blu-ray to fight back. I think HD-DVD is the better format mainly because it boils down to one thing.

Consistant video quality releases. And this is something a buddy of mine that was a huge blu-ray fan(now in the middle) agrees with me. Since blu-ray has come out it has done about everything wrong. But the biggest crime personally is inconsistant quality in the release of the movie titles that are released. I mean how do you know which codec its using? With HD-DVD is simple. Its VC1 and thats it. blu-ray has yet to fully support VC1 as they take their Mpeg-4(h.264) to 50 gig blu-ray discs. Personally h.264 is great for conference or email, which it was developed for, but looks like crap for movies. So what happens to all the movies that have been released on MPEG-2, are they going to be re-released in a better quality like the SuperBit BS? And its these simple screw ups that personally will undermine blu-ray.

In reference to the HD-DVD price, its most likely gonna be 200. But I think if they sell it @ 180 they will sell themselves. I mean its really close to 150, but its not 200. I will buy one regardless, but I think it will hurt Sony even more if they were going for 180 say the first three weeks. Take a sligth loss on the drive. It would help push the product even more so. I honestly cant wait for the HD-DVD for my 360, and neither can my wife. And you better believe I will be getting the HDMI cable for the 360. Cause I know it can handle dual DVI output with that nifty ATI video output chip. Anyhow thats the other thing that is going to hurt Sony..

Every single 360 that has been sold is HDMI ready, they have just been waiting for the lame format to finalize. Get a fancey adapter and presto change-o HDMI. Betcha its gonna be the 1 thing that they have not revealed about the 360 that they mentioned @ X05 and will annouce @ X06 or TGS. But that will be another bad day for Sony…

Lastly, one thing is for sure. I have to say that Microsoft has done an excellent job in reasuring the customer that they made the correct choice, everyday that goes by. Especially when you compare Sony to Microsoft, seems like Sony has been doing everthing wrong. Can’t wait for Gears of War, Halo 3, Forza 2, and Mass Effect.

And I agree with the above comments about the HD-DVD drive.  You guys have GOT to get that thing out on the market as soon as possible and hopefully at least a month before Christmas.  I’m probably not alone in saying its a sure purchase for me compared to the 500 Toshiba players and honestly, as noted, 6 million potential sales?? It’s a no brainer.  Let’s put an end to this ugly and stupid format war before it gets even uglier and stupider, and show Sony that they are not yet over the curse of the Betamax.

http://ozymandias.com/archive/2006/09/06/Thoughts-…


INFO: Submit feedback on the XBox360’s user interface!

September 8, 2006

If any of you are interested in submitting feedback on the Xbox360’s user interface, you can do so at WildChicken’s blog.

WildChicken’s real identity is as a user experience manager of the real Xbox360 development team so your feedback is going to the actual people that create requirements documentation for the dev team.

Translation:  It’s going to precisely the right people.


Sony. Wow. I mean… WOW.

September 7, 2006

Yesterday Sony announced a few key things:

  1. EUROPEAN PS3 LAUNCH POSTPONED
    They are going to postpone the European launch of the Playstation 3 until March 2007.  This is delayed by 5 months from their original plans to release the PS3 in Europe at the same time as in North America & in Japan – November 15th.
  2. ONLY 500,000 CONSOLES AVAILABLE AT LAUNCH
    They are going to have 400,000 consoles in North America and 100,000 consoles in Japan at launch for a total of 500,000 consoles.  This is down from their original announcement of 2,000,000 consoles at launch in November.
  3. 6,000,000 CONSOLES BY MARCH
    They are still promising 6,000,000 consoles by March 31st, 2007 as originally planned.

That last point is of considerable debate.  The fact that Sony has production bandwidth problems has most people believing that there’s very little chance that they’ll come close to shipping 6,000,000 consoles by the end of March.  Their previous promises and reputation of "exaggeration" doesn’t exactly help either.

But c’mon folks:  A 75% drop in the expected shipments?  No one knows more than we do how hard it is to launch a console worldwide… but at least we never lied about it.  Sony has repeatedly exaggerated, overstated, and broken promises about dozens of aspects about the PS3 and Blu-Ray:

  • The number of Blu-ray players out there at Christmas
  • The nature of the KillZone 2 demo at E3
  • The wireless router capability of the PS3
  • The 50GB capacity of Blu-ray discs which have yet to materialize

…and people still believe them time and again.

This has been a helluva year for Sony to say the least.  I know that Microsoft hasn’t exactly been picture perfect in it’s long and storied history of product development but I can’t remember the last time any company has made so many catastrophic errors in a single year:

  • POOR E3 SHOWING
    Watching Sony’s E3 was downright painful.  Universally acclaimed as the loser in the 2006 E3, Sony managed to completely take out all the steam from the momentum they’d built up since E3 2005 where they came out as the winner, despite having shown fake video rendered demos that they claimed were in-engine play – in particular a much criticized KillZone 2 demonstration that turned out to be a pre-rendered fraud instead of actual gameplay.
  • THE "FIRST" PLAYSTATION 3 DELAY
    Playstation 3 was supposed to ship in April 2006.  It was postponed to November 2006 because Blu-Ray hadn’t come together.
  • BLU-RAY’S LOUSY VIDEO QUALITY
    Blu-ray has been savagely beaten by critics.  The announcement that Blu-ray DVD players would cost $1000 was a shocker, relative to HD-DVD player’s cost of $500.  Blu-ray DVD’s were then discovered to have visibly poorer picture quality than HD-DVD’ discs across the board.
  • PLAYSTATION 3 ANNOUNCED COST
    Sony did something funny:  They announced that the PS3 would be sold for either $500 for the "core" version and $600 for the "premium" version – essentially $200 more than XBox360.  Much to everyone’s exasperated surprise, they dead panned the announcement as if it was an everyday occurance and "no big deal". 
    …then they topped the announcement by having Ken Kutaragi, Sony’s president tell the press that the price of the PS3 was "probably too cheap".
  • PS3 GAMES = $60 OR MORE
    It was announced that PS3 games are going to be a bit pricey.  As in above $60 pricey.  Which is just peachy for PS3 owners than are already shelling out an additional $200 above an Xbox360 begging the question, if a person could get an Xbox360 Premium console + 4 or more games for the $600 that the PS3 will cost… unless you buy the hype that PS3’s first gen games are going to be better than XBox360’s 3rd gen games, why buy a PS3?
  • NO DUAL SHOCK
    Due to a lawsuit with the company hold the IP for vibrating controllers, Sony will no longer be selling vibration-capable controllers.  They instead announced the ability to detect side to side physical "tilt" movement in the controller – a feature met with yawns, after the Nintendo announced full gyroscopic capability.
  • NO HDMI CABLE IN PS3 $600 PACKAGE
    Wow.  Imagine telling everyone that you have to pay a $200 premium over your competitor to buy your console, then telling them that the games will cost more than your competitors… then telling them that to take advantage of one of your most highly touted features – HDMI digital interfacing for hi-def TVs, you’ll need to purchase an additional cable on top of everything else putting the cost at around $650.  Are you frickin’ NUTS?
  • 3 LETTERS:  D-R-M
    Who can forget the fiasco regarding Sony’s rogue DRM rootkit installation that resulted in PC crashes worldwide?  It’s amazing that they thought they’d get away with this without any sort of backlash.  Put that one into the "What were they thinking?" column.

Wired Magazine has a great article about what it is that Sony’s had problems with and what this launch means to Sony as a company.  http://www.wired.com/wired/archive/14.09/sony.html

All I can say a 75% drop in the number of consoles available at launch is either the worst projection in the history of manufacturing, or the biggest slap in the face of the gaming consumer.


NEWS: Sony to delay PS3 launch in Europe until March

September 6, 2006

Wow.  This is huge.  Sony might be taking a serious backseat in the European market with this announcement.

————————-

Sony Delay Reaction Story
Dean Takahashi, 01:13 PM in Dean Takahashi, Gaming

Here’s the story I’m working on for tomorrow’s paper:

If you want a PlayStation 3 for Christmas, you chances just got a lot worse.

Due to production problems, Sony said Wednesday that it will come up short with the supply of PlayStation 3 video game consoles for the critical holiday selling season and delay its launch in Europe until March.

Sony’s production problems with the PlayStation 3 could be a big boost for rivals Nintendo and Microsoft, but they could create big headaches for video game publishers such as Electronic Arts that have been counting on healthy sales of new software this holiday.

"Sony didn’t have their ducks in a row this time,” said Michael Pachter, an analyst at Wedbush Morgan. ""It hurts their image with investors and consumers. I think Euorpean consumers will be rightfully angry.”

————————-

FULL STORY:  Sony to delay PS3 launch in Europe until March
http://blogs.mercurynews.com/aei/2006/09/sony_delay_reac.html

 

(Thanks to Dave Delgado for the forward.)


The Zune Player’s new user interface

August 31, 2006

A psuedo overview of the first Zune device’s new interface has been posted on iLounge.  In general, the authors have gotten some of it right and some of it wrong. zune-back.jpg

User Interface:  They’re right that the screen is white on black, making the interface easy to read and not-so-blinding in the dark.  And they’re right that the UI is similar to that of iPod’s… after all, we actually have a patent on the iPod UI.  And when you are scrolling through many songs, just like the Windows Mobile "contacts" interface, you start to see the first letter of the songs superimposed on the screen going from A…. down to Z, allow you to jump from the B’s to the T’s relatively quickly.  There’s more to this than they’ve mentioned but I’ll leave that for the launch.  The mockup to the right is a pretty good representation of what the device’s beta UI looks like from what I’ve seen.

Screen:  The display is much larger than the iPod’s making videos viewable in landscape with a much higher resolution and a much clearer, more relevant view of photos and images like the covers of the album of a given song.  This may not seem like a big deal to you unless you’ve actually tried to watch a movie on an iPod or you get to see what photos & album covers look like on the screen of the Zune player making the difference evident.  When it comes to screen size on these devices, it’s become apparent that size matters.

Weight & FM Radio:  This is REALLY important and really downplayed by iLounge which to me shows how out of touch they are with the average consumer.  Seriously.  iLounge dings the player for being made out of "plastic", which is ludicrous.  Most of the iPod casing is plastic.  Every cell phone casing is plastic.  The Compaq iPaq, the Palm Treo, and the case of every PDAPhone or Smartphone on the market is made entirely of plastic – even though the outside is a faux metal and most people don’t know it.  Yet somehow having a lighter weight device that still feels well-constructed out of solid material and a quality frame is a "bad thing".  No – these folks completely missed the boat on this point. 

For a large segment of media player owners, having an FM Radio is ridiculously important.  Why?  Anyone that works out at a gym regularly knows why:  It’s because when you’re working out, nothing beats an FM tuner for music when you’re bored of your own blather.  It’s just something about having new, live, random media that’s important.  And remember that most gyms have privately broadcasted TV audio operating over FM frequencies.   I belong to two gyms and each broadcasts over 88.1FM, 89.3FM, and 91.1FM to allow you to listen to 3 different TV stations being shown on the overhead monitors while you’re busting your butt on the elliptical machines or stairmasters.

(NOTE:  If they’d install racing games into the exercise machines linked to said monitors based on how hard I worked out, allowing me to compete with others in the room, I swear I’d be back to my old college physique when I has 8% body fat and could benchpress twice my body weight.  Hell – if they made it possible to SHOOT other folks working out "virtually" in some sort of video game linked to the stairmaster, I swear I’d never leave the gym.  I can’t understand why someone hasn’t done this yet.  But I digress.)

Wi-Fi:  This is the one feature that they really "didn’t get" and the fact that they used the term "apparently" meant to me that they didn’t really know anything about the feature or even try it out.  Zune player allows up to 4 people with players to all listen to music that you’re broadcasting over a very battery efficient 802.11b transceiver, effectively making one person a "DJ" of the group.

This is really big folks.  Ask yourself how tightly knit networks learn about what’s hot and what’s trendy in the music world.  It’s through personal communities & friends.  By sharing.  The iPod isn’t just an ‘island’ when it comes to sharing… people with iPod’s NEVER share their content between devices, nor is there any easy way to communicate what you’ve got between devices outside of "telling people what’s in your playlist". 

Not on the Zune player. 

  • Wanna share music just by being in broadcast range with whomever?  Zune can make your broadcast public.
  • Wanna have a private session between just friends?  Zune can do that and make your playlist the center of attention.
  • Wanna NOT share anything but rather just "listen" for other people’s broadcasts?  Zune can do that too.

The great part about all of this is that it’s FUN.  Sharing content and being the DJ of your own playlist for people is really really cool.  It puts the focus on you and challenges you to get the best music… to showcase your insider knowledge of a music genera.

And it encourages legal music sales as well.  When you hear a tune, you get a link that allows you buy the song using the Zune Music Store – kind of a like a "history of songs heard".  No more guessing or having to remember "what was the name of that song that that friend played for you.

PRICE & MARKETSHARE:  But this is only cool if MANY people have Zune Media players.  Damn right.  And I don’t believe that marketshare is going to be a problem.  Remember that WiFi connectivity is a theme amongst Zune devices (Zune is just one of at least 3 different devices to be released) and people will finally have a consistently themed, consistent UI, and a consistent series of devices that will be released for the Media Player market.  People will be able to depend on Zune to be revised and around for the long haul.  People will know that a v2.0 version of their device will be released and that their music libraries won’t need to be completely retrofitted, nor will they need to learn yet another UI on either their device or their desktop.

Here’s a list of communities that I believe will immediately flock to the Zune:

  • Enter every XBox360 owner on the market.  I can assure you that those folks with XBox360’s are going to go out and get one.  Why?  Besides just having the thrill of an affordable media player practically designed for their entertainment console, more than 60% of the 7M XBox360 owners in the world have them wirelessly connected making them immediately ready for Zune – you can turn on both Zune & the Xbox360 and without plugging anything in, have your XBox360 sound system play your Zune’s music.  No USB, not connector, no nothing.  More importantly, the demographic of a Xbox360 owner is one in which the purchase price of Zune isn’t going to be a problem come this Christmas.
  • Enter kids.  This is a network effect device designed for completely invisible, wireless peer-to-peer sharing in school, at home, at work:  If I get a Zune, unlike the iPod, I as an owner have a direct incentive to get others to buy one because the more people that own one, the cooler my experience is.  If I get bored, why not listen to someone else’s playlist?  iPod owners really could give a damn whether or not anyone else owns either an iPod or a Creative Labs player.  It’s not like you share accessories or media files and in fact, Apple’s iTMS and the iTunes interface pretty much makes sharing an impossibility.  But not with Zune.  Sharing is an integrated and crucial part of the experience.
  • Enter every Windows operating system owner on the market.  At least those that have used iTunes on Windows and felt jilted.  Apple’s going to finally get their come-uppance for providing a crummy experience for iPod owners on Windows.  iTunes for Windows is metallic grey and in no way conforms with the current theme of your Windows desktop.  You could have the coolest theme on your machine and iTunes grey interface, like Quicktime, sticks out like a sore thumb.  It doesn’t do CDDB album information lookups over port 80 making usage behind firewalls impossible.  It doesn’t seemlessly plug-and-play and show up as a hard drive – even though, like every other media player on the market, it could.  It doesn’t allow you to minimize the application to the System Tray like most other media players.  There’s no dynamic tagging, allowing me to select any music file I’ve got and have iTunes immediately do a CDDB search on it to pull album information, author names, etc. and associate it with the file in the iTunes metabase… every other tool on the market does this including Windows Media Player & WinAMP.
  • Enter every IT Professional.   Very few IT administrators & help desk engineers that I know of like Apple for one reason.  Macintoshes are always the thorn in the IT administrator’s side – it requires different lockdown policies, different patching & management technologies, different applications & core tools like anti-virus & backup… it’s just generally a lot of work for only a smaller percentage of the actual systems in a company – usually 1 or 2%.  Imagine the number of end users whining to help desk about wanting to load iTunes for Windows on their PC’s.  The last thing IT pros ever really want is to support the company that’s creating more complexity for them by deviating from their clean, managable, standardized environment.  And anything that works well with Windows Media Player, the standard player for Windows, is a great thing.
  • Enter every jilted Windows Media user on the Internet.  Windows Media is the single heaviest-used managed format/codec in the world beating Apple’s AAC & Real Networks RealAudio.  It provides playback in a format that is half the size of MP3 with the same fidelity, or twice the fidelity at the same file size.  Apple’s lack of incorporation of .WMA playability is going to come back to haunt them from the sheer resentment of individuals that do use Windows Media.

 

MARKETING:  The final frontier
Last but not least, one of the big reasons Zune will take off is marketing.

Huh? 

That’s right – marketing.  Ever notice how Microsoft as a company, unless the product is something like Windows Vista or Office 2007, it does a cheap-o, lame-assed job of marketing it?  The ghetto-budget, lackluster marketing of Windows Mobile for example almost doomed it and had it not been for the fact that the technology and underlying foundation was so good, the product would have died from lousy marketing.

No sir – the Zune family will be marketed like the XBox:  Creatively, uniquely, autonomously, and without interference from the corporate mothership.  It has a massive budget to connect with specific demographics and seed devices to specific individuals in the limelight.  It will sponsor key events, key TV programs, key movies, and be in the public eye – much in the same way you have the ubiquity of iPod’s advertisements and product placement.  And it will get a lot of airplay from music companies and media outlets because the technology will be virulent AND these folks will want the opportunity to tap that massive promotional advertising budget that we have.

SAY HELLO… TO OUR LITTLE FRIENDS
But unlike Apple, you will have the innovation of the Zune networked community, the focus of a Microsoft organization with a budget analogous to Apple’s, and the integration with the Windows experience.  And that’s going to be big because while Apple’s always been a hype engine, bashing Microsoft and Windows, they’ve been historically treated like an annoyance.  Apple’s never gone head to head with Microsoft’s real guns: 

  • Focused & unfettered creative talent on par with Apple’s in house folks.  Without naming names, we hired folks like the original creative hardware designers of the Macintosh, just as an example.
  • Seamless integration with Microsoft’s Windows operating system which has 89% marketshare.  Apple could have produced a better integrated software product for Windows but they chose to ignore our UI Guidelines for Windows and go with a Mac look-and-feel for iTunes.
  • A $50 Billion warchest unmatched in the industry.  That’s $50B in liquid capital to be used in whatever way Microsoft sees fit.  To put this into perspective, Apple as a company has a market cap of $57 billion.  To put this another way, in order to beat Sony in the game console market, less that $6 billion was earmarked over 7 years for the effort …much less appears necessary to compete with Apple’s iPod because of the existence of Microsoft’s backend "Live" datacenters which can of course be leveraged for music sales.

Have doubts?  Take a look at Xbox.  It went from having no marketshare to owning mindshare as the next-gen console of choice today beating out Sony Playstation.  While Sony hasn’t shipped a single next-gen console, Microsoft is already up to 7 million units.  Sony might gather steam this Christmas, but so will XBox360… and it’ll have more games, more accessories, and more users for a larger online community.

The sleeping giant has awoken, and its weapon of choice this holiday season is Zune.


Another reason Microsoft’s a great place to work…

August 24, 2006

Today, I found out that for each hour I volunteer at the local animal rescue that Anne & I got our adopted pet "Sheepa the Dog" (http://www.sheepa.com) from, Microsoft will "match" our time in much the same way that it will match my tax-deductible contributions to 509c3 non-profit organizations.

How does it "match" my contributed time?  By paying out $17/hour.  That’s right.  For every hour I work for our animal rescue (http://www.save-a-life.org) Microsoft will give an addition $17 in actual cash to the shelter. 

Now consider that both my wife and I work for Microsoft and we both donate our time on the weekends.  Just a single days worth of work (5 hours) between the two of us is $170 to the rescue organization. 

That’s $170 to pay for food, supplies, gas (to transport the animals), medical bills, grooming, electricity,… you name it.

This is the first time in a while I found my jaded-self thinking about just what a neat company Microsoft is to work for.


COMMENTARY: Freely downloadable Texas Hold’em on XBox Live Arcade… it’s just friggin’ evil.

August 24, 2006

That’s right.  I said it.  Texas Hold’em is EVIL.

As you may know, XBox Live Arcade for XBox360 users can download for free (for another 36 hours as of the posting of this entry – the deal expires at the end of Friday, August 25th) their very own copy of Texas Hold’em Poker absolutely free.

Yep.  Free.  No charge.  Zilch.  Nil.  Nada.  And it has all of this:

  • Xbox 360 Camera Support.  Sure the damned thing isn’t released yet.  But it’s supposed to be rearing its ugly head this September so it’s as good as here… right?
  • Single Player Support.  Doesn’t sound like a big deal until you realize that this is a really good way to train and learn and otherwise hone your skills for real play.  It’s not like people get together for Poker every evening in LA.  Or do they?
  • Evolutionary growth.  You start with $2000 and progress from $2/$4 blinds to tables with larger blinds and larger buy ins.  That’s the only way you evolve and play stronger players.  By the way, the Artificial Intelligence in the players is pretty cool.
  • Multiplayer.  This obviously gets ridiculous.  No need to talk about this here.

…AND IT’S ALL EVIL.  Why?  Well, for one it’s really addictive.  I found myself playing over and over (and losing repeatedly I might add but learning a lot about reading behavior and hands and player tendencies which each AI/computer player does have) and to be honest… I DON’T WANT TO. 

That’s right, I don’t WANT to play this game over and over.  My proficiency is in Blackjack which is a very different, fast paced game.  I can see how someone could make their living playing poker being that humans are flawed and with enough skill and enough "fish", a person could be a professional at playing poker.  I get the feeling that based on a person’s stamina, a skilled player could continue to play as long as they could and continue to make money.

Meanwhile, Blackjack is different.  Blackjack is very fast paced and not really a stamina game in my experience.  It’s more of a rhythm game, meaning that sometimes the cards are there and sometimes they aren’t and unlike poker, you can’t ‘bluff’ your way out of a bad shoe.  But much like losing the blinds, you’re gonna lose some money on lousy hands over time because like one of my favorite players, Sam Farha, likes to say, "You don’t gamble, you don’t win."

That being said, you still watch players, you watch what’s been dealt from the shoe, you watch for patterns and face card runs, and most importantly, you leave the table when the cards turn and this can be after just 15 minutes of playing. 

Personally, I have a rule:  I have to see the dealer break before I sit down and play, after which I’ve been known to play at a table for no more than 5 minutes before leaving with a few $1000.  This pisses off some pitbosses to no end being that they start the clock on your rated play only to have to stop it but hey – you play to win… you never play for comps.

What does this have to do with Texas Hold’em being evil?  Well, it is a very different mindset – one that I don’t want to get accustomed to because I’m a Blackjack player and you can’t play Blackjack and Poker and be good at both.  You just can’t.   I read an article with Freddie Deebs in Poker Life Magazine the other day that basically says the same thing:  If you want to be good at a game, you have to focus on just that game and that game alone.  You can’t screw around on other casino games because you lose focus and you disconnect from what’s important. 

And if Freddie Deebs, a professional gambler who once turned $40 into $300,000 in a single night, says it’s true, who am I to argue?

So what am I gonna do re: Poker?  I’m gonna play and I’m probably gonna be someone’s fish.  But I’m gonna have a good time doing it, socializing and drinking with some friends and maybe if I get a few good cards, I might win a few hands, but I’m not banking on it.

Not like Blackjack.


Are Apple’s Steve Jobs & Sun’s Scott McNealy separated at Birth?

August 15, 2006

I don’t often refer to other blog entries.  Part of the reason for that is that I don’t want people thinking I approve or disapprove of an author’s line of thinking.  More often than not, I’ll read one entry that I think is spot on, the 24 hours later, I’ll read something else that’s just plain asinine.

But this one caught my eye and considering my background, I feel compelled to publish something about it:  It’s Paul Thurott’s article on Apple Macintosh’s Mac OS X Leopard entitled "Who’s the Copycat Now?"

THE CULT OF THE MAC USER

I stopped being surprised a long time ago at how bizarrely the average Macintosh user acts around me once they discover I work for Microsoft – never mind that I’ve been the Mac software champion locally within Microsoft for several years – none of that seems to matter.   The most professional individual in the world seems to regress into a primordial Mr. Hyde at the mere mention of the word "Windows" as if it were the name of the person that beat up their grandmother.  If it’s not some attack about, "Why don’t you release MacOffice at the same time as Windows Office?", it’s some tired dig about, "Microsoft doesn’t know how to innovate… they copied the Mac’s <insert feature here>."

(By the way, just as a total non-sequitur, have you ever noticed that Mac users are always the ones randomly "hanging out" in coffee bars, tooling around with their Palm Treo(p) devices, driving around in VW Beetles – usually those lima bean green-colored ones, wearing bohemian clothing made of hemp fibers, and walking around with either fanny packs or tattered backpacks with writing on them made with a blue Sharpie?)

STEVE JOBS HAS GONE NUTS

Recently however the Cult of the Mac’s fanatic behavior has taken on a completely new level.  Apparently, cult leader & Apple CEO Steve Jobs has started publicly laying in on Microsoft & Windows Vista at the Apple Worldwide Developer Conference – a move that Apple has until recently held back from acting out.
http://www.winsupersite.com/showcase/macosx_leopar…

Not unlike the former CEO of Sun Microsystems Scott McNealy, Steve Jobs has apparently resorted to sustaining a constant barrage of insults and sneers as his main weapon of choice in his personal war against Microsoft and anything that doesn’t lie within his domain.  It should be noted that just like Apple, Sun’s primary source of revenue was its extravagant hardware margins… effectively killing it in the early 2000’s when it was discovered by the computer market that hardware "wasn’t where it was at".

APPLE:  < 2% OF THE PC MARKET

Even with all the shouting from Cupertino, for the most part, no one in the real world seems to really give a rat’s ass.  I mean, for those of you who weren’t aware, Apple’s marketshare has slid steadily downward over the past 5 years.  That’s right:  Downward.  Macintoshes now occupy around ~2% of the computing market whereas they used to be ~6% just 5 years ago.  All those switcher commericials… all those revisions of Mac OS X… all those iPods sold hoping to hook people into buying Macs… all the hype about moving to Intel…

None of that made a bit of difference.  The world is still moving along to it’s own beat and it’s not using an Apple branded drum.  There’s been no halo effect from iPod sales, meaning there’s no correlation between Mac sales & iPod sales.  There’s been virtually no "switchers" and the move to Intel might make Macs more affordable but they haven’t changed anything in the way of software availability, programmer friendliness, or partner integration.  In fact, the day that Apple has to start dealing with System Builders pirating their OS and putting it on cheaper "clone Mac" hardware, is the day Apple starts to see what a mistake it was to move to Intel.  At least they had a chance while they were on a proprietary non-commoditized platform.

STILL MAKING HARDWARE MARGINS

Apple makes it’s money off of the high margins it gets from it’s hardware, not from it’s OS or services.  If other manufacturers start producing hardware that MacOS X runs fine on and looks like Macs (which we’ve seen many clones of), why would anyone want to pay Apple’s margins in a commodity Intel hardware market?

And that last one is the killer:  Apple’s own agenda is to own everything – the Apple Hardware you buy, the Apple OS you buy, even the Apple applications you buy like Final Cut Pro, Keynote, & Safari… leaving very little of the pie for anyone else.  Ironically, this is the attack most often used against Microsoft by Apple fanatics:  "Microsoft wants to own everything!"  Sure the iPod has succeeded in this model, but the iPod succeeded primarily because as every think tank out there will tell you, everyone else was just so bad at marketing and coordination in this space – Microsoft & its partners included.  From advertising to device-design to end-to-end experience… it’s all been just plain BAD, next to Apple’s moderately good campaign.

THE IPOD:  UNBREAKABLE?

So that’s been their success:  The iPod.  Their second revenue stream.  Mac was somewhat sustainable but while the XServe, Quicktime, and their other investments have virtually tanked (FinalCut Pro, while successful is too small in revenue to really be considered a factor), iPod has essentially become the other breadwinner in the family.  What’s weird though is that for all the talk about what a success the iPod’s been, what people haven’t mentioned is what happened with iTunes Music Store?  It turns out that iTMS is a complete wash for Apple.  They neither lose, nor make money on their investment in iTMS.  They’ve commoditized the cost of selling music down to a level so low that no one can effectively compete with them and turn a profit.

Why would they do that?  Because Apple makes money on the iPod.  That’s right.  Apple makes money on the extravagant prices that people are willing to pay for a high margin item that is technically inferior to most other devices on the market.  In fact, that’s the ONLY time in the iPod lifecycle that Apple makes money.  As soon as the device is sold, that’s the end of Apple’s revenue stream.  The iPod accessories ecosystem brings in virtually nothing in Apple’s 10K financial report.  Meanwhile, iTMS exists simply to provide services to iPod users, and since it’s a breakeven venture, it’s no skin off of Apple’s back as long as iPod device sales continues to make money for them.

Enter Microsoft & Zune.  If Zune can become even modestly successful and begin to take away iPod marketshare with a lower margin, well-integrated, more capable offering, Apple iPod projections could quickly take a turn for the worst.  And even if Microsoft doesn’t do it, how long before someone does?

LINUX – THE DARK HORSE OF MACINTOSH

The irony is that Linux was the worst thing that could have happened to Apple:  Apple’s no longer the only other viable game in town.  With Ubuntu Linux and that bazillion and one distros that are out there, Apple is just another OS vendor, making Apple very vulnerable to the whims of the market.  Microsoft no longer has to continue to support them.

So let’s say that Windows Vista is found to be much more secure than Windows XP, effectively ending the onslaught of security vulnerabilities typically associated with Windows.  Let’s also say that the bar set by Windows Vista in terms of hardware makes it as attractive as Apple visually.  And let’s say Microsoft works with OEM vendors to start manufacturing cool, elegantly designed hardware.  Now imagine a full subscription move for corporate customers to Windows Vista.

What do you think that would do to the Macintosh?  Add to that the threat on the iPod and I’d say you’ve got yourself a head-to-head challenge.

Oops.  Silly me.  All of this has already happened.


COMMENTARY: Your tax dollars at work – “UC Joins Google Book Search Project”

August 14, 2006

While I’m not exactly Switzerland when it comes to talking about issues involving Google, I’m a little concerned about the University of California dedicating time, energy, and most importantly, its libraries and resources to Googles’ Book Search project.  Millions upon millions of volumes will be scanned, imaged, and indexed into Google Search Indices on Google Servers and effectively become Google controlled information.

Information that my tax dollars are providing exclusively to Google.

Doesn’t it bother anyone else that a state-funded institution is unilaterally giving a commercial company the exclusive benefit of its people and libraries to enhance it’s project to search books?  Doesn’t anyone else consider this to be a blatent abuse of the UC’s powers?  Why isn’t the same benefit being provided to Yahoo?  Ask.com?  Microsoft’s Live Search?  I’m CERTAIN all 3 engines would be happy to provide the necessary back ends to index the same content.

This isn’t altruistic at all, for those of you that are fans of Google’s mantra of "Don’t be evil":  Google blatently states that their agenda explicitly commercial in this quote:  "The company sees the effort as a way to attract more vistors to its Web site, and in turn, sell more ads. Google’s text-based advertising generates the lion’s share of revenue for the company, and ads placed aside scanned works could help increase its profit margins."

Traditionally, assets like the IP and labor being contributed here by a state funded institution are collectively integrated into a shared source in an open standards fashion so that anyone can take advantage of them using things like open standards protocols. No one private entity owns the information being aggregated this way and everyone – Yahoo, Ask, and yes, even Microsoft – could make use of the fruits of the state, while also maintaining competition – not just Google. Google would be more than welcome to SPONSOR an effort again maintained and operated by the UC but certainly not own & control the environment upon which the data resides upon.

If the UC were to state that it’s contributions could be formally extracted and/or repurposed in the same way that Google is – even on Google’s own servers using remote queries – I think that would nix my concern.

Quote

BetaNews | UC Joins Google Book Search Project
http://www.betanews.com/article/UC_Joins_Google_Book_Search_Project/1155149066

http://news.com.com/Authors+Guild+sues+Google+over+library+project/2100-1030_3-5875384.html

http://radar.oreilly.com/archives/2005/09/authors_guild_suit_and_googles.html


COMMENTARY: More on why Blu-Ray’s video quality is so poor compared to HD-DVD

August 10, 2006
As you read in my last post, the reason Blu-ray’s video quality is so poor in its high definition DVD’s is that the codec being used is MPEG2 – a really boneheaded move by the folks assisting the studios in producing the content.  One might think, "Hmmm.  HD-DVD has access to H.264, VC-1, and MPEG2… but so does Blu-Ray.  Blu-Ray could have used a better codec."
 
Let’s completely ignore the fact that Blu-Ray players are $1000 & that HD-DVD players are $500. The $64 technical question has to be:  Why would the Blu-Ray folks use MPEG2 and why would they encourage such a fundamentally lousy viewing experience for their customers?
 
Apparently, the story I’ve heard is that Sony’s braintrust decided that MPEG-2 produced a better image than H.264 or VC-1 so they went ahead and pushed studio production teams to use their MPEG2 encoding technology in their transfer tools and author the first-release content exclusively in a format that would take much more storage space than the other two codecs at roughly the same image precision.  This made sense when they thought they’d have larger dual-layer disc capacities available at Blu-Ray’s launch.
 
The problem was that they didn’t have the 50GB discs available at launch (they still don’t have mass production apparently – media manufacturing yields are horrible according to ZDnet and various other reports) and had to move forward with MPEG2 encodings but at lower-bitrates on smaller capacity 25GB discs. 
 
Less sophisticated codecs + smaller disc capacities = poorer video quality.  Plain and simple.
 
So can Blu-Ray get better?  Yeah, probably – if they encourage the use of VC-1 or H.264 as the codec in use or they manage to start reliably and affordably producing 50GB Blu-Ray discs – which is unlikely.  But the fact that they didn’t release in anything but MPEG2 even when it should have been relatively easy to produce mastering samples in all 3 codecs for side-by-side comparisons tells me that something technical likely prevented this from happening. 
 
While their Blu-Ray disc production tools description says that they will support encoding in other formats other tha MPEG2 – I’m betting that the first wave of studios using the tools only had MPEG2 as an usable option being that everyone reviewing Blu-Ray discs are saying that the images across the board just aren’t very dramatically different from standard def DVD…most say that the video is just plain disappointing relative to HD-DVD’s demonstrable clarity and quality.
 
Oh.  And in other news, Microsoft demonstrated the XBox360’s upcoming HD-DVD drive.  Apparently, all the playback is done on the Tri-Core processor on the box and in software meaning that the HD-DVD drive is just a drive, which should make it VERY AFFORDABLE.

COMMENTARY: Why does the video in Blu-Ray-based HD movies suck so badly?

August 7, 2006
First of all, for those of you who missed it, the high-definition world is discovering in the first head-to-head disc-to-disc challenge between HD-DVD and Blu-Ray that HD-DVD’s picture quality has absolutely beat down Blu-Ray. 
HD-DVD and BluRay Compared Using Identical Source Material
"In our first head-to-head comparison, we found the HD DVD to be superior. The unfortunate cropping of the Blu-ray image, coupled with more noticeable compression artifacts and an overall darker cast, can’t compete with the more consistently pleasing presentation of the HD DVD … I must say, our first Blu-ray versus HD DVD comparisons continue to yield surprises. I wasn’t expecting to see much difference in video quality between the two formats with ‘Rumor Has It…’, yet the two discs did bear noticeable differences, with the HD DVD boasting better detail and a more film-like look."
 
The question people are asking is, "Why?"  Why has Sony apparently laid yet another goose egg along side BetaMax, Memory Stick, MiniDisc, UMD, and "ATRAC" (Like MP3 or Windows Media or Apple’s AAC, this is the audio format they use on Sony Connect, Sony’s proprietary music service… no, I didn’t think you’d heard of it.)
 
 
THE CODEC’S THE DIFFERENCE
There are many reasons why HD-DVD is better consumer choice, but in the case of the mysterious video quality difference, the answer lies in the fact that the people at the controls of Blu-Ray decided that MPEG2 was a perfectly acceptable encoding format for high definition content.  You will recall that MPEG2 is what SD-DVD (Standard definition DVD’s) use for encoding the video stream.
 
Meanwhile, the folks helping the HD-DVD studios used VC-1, the documented version of the Windows Media Video 9 codec, and as a result the video quality is 100% demonstrably better to even the most unseasoned eye.  Remember that Windows Media Video 9 was created by Microsoft Research along with the Windows Media team – it’s a technological quantum leap relative to most other codecs.
 
 
HOW MASSIVE AN IMPROVEMENT IS VC-1 OVER MPEG2? 
"Rumor Has It…" was a movie available in both Blu-Ray & HD-DVD.  The HD-DVD version of the movie was a "flippable-DVD" meaning it provided the SD-DVD version on the opposite side or some other content, making only half the disc available for the high definition movie material.  In techie numbers, this meant that only 15GB was available for the HD-DVD content.  Compare this to the full 25GB of space that Blu-Ray had for it’s MPEG2 version being that it used the entire disc.  (Those of you that are confused should remember that contrary to the hype, Blu-Ray discs are going out to consumers as 25GB per disc.  The much ballyhooed 50GB per disc is not what consumers will have available to them when it comes to high definition movies – it’s too expensive and too hard to manufacture in quantity for something where the storage really isn’t necessary with codecs like VC-1 available)
 

HD-DVD >> Blu-Ray

August 7, 2006
I’m beginning to firmly believe that HD-DVD has a very good shot of beating Blu-Ray.
 
It initially seemed that the war was over: 
– Blu-Ray had acquired the commitments of 90% of the content owners with Sony Pictures & Entertainment, MGM, Walt Disney, 20th Century Fox, Lion’s Gate, Paramount/Dreamworks, Warner Bros, New Line Cinema and HBO committing to publish their high definition movies in Blu-Ray. 
– Additionally, companies like HP, Apple, Sun, were supporting Blu-Ray for one reason or another.
– Oh, and there’s that little thing about Sony providing a free Blu-Ray drive in each of their Playstation 3’s.
 
And then there was the FUD war between the technical camps:
– It was widely acclaimed that Blu-Ray promised 50GB discs relative to HD-DVD’s 35GB capacity
– It was claimed that Blu-Ray supported 1080p and HD-DVD only supported up to 1080i resolution
– It was even claimed that Blu-Ray would support lossless audio and HD-DVD wouldn’t.
 
Meanwhile the story for HD-DVD began to look bleaker and bleaker. 
– Only NBC/Universal was providing content for HD-DVD
– Only hardware companies like Toshiba, and Microsoft were committing to HD-DVD.
– And only the #2 market player, XBox, was supporting HD-DVD
 
Suddenly a string of announcements started pushing Blu-Ray off it’s pyrrhic pedestal.
– Paramount/Dreamworks, Warner Bros, New Line Cinema and HBO all announced dual format support
– Hewlett Packard reconsiders their position and supports both platforms (after a frank discussion with Microsoft and Toshiba about HD-DVD’s support for desktops & server computers, relative to Blu-Ray)
– All the assertions people were making about the technical superiority of Blu-Ray turned out to be patently false:  HD-DVD supports lossless audio as does Blu-Ray.  Additionally, media manufacturers have been completely unable to massproduce movies on 50GB Blu-Ray discs and instead have had to resort to producing movies on 25GB Blu-Ray discs.  All HD-DVD discs are recorded on disc in 1080p.
– Blu-Ray’s first player is announced at $1000 relative to HD-DVD’s first player which is $499.
 
And now, it’s become very apparent from reviews that HD-DVD is superior in picture quality to Blu-Ray by a long shot.  It’s so superior that it’s very visibly noticable.  HD-DVD looks to be a major step up from conventional DVD, whereas Blu-Ray looks to be a rather minor shift in quality relative to conventional DVD.
 
This is the first comparison of Blu-Ray vs HD-DVD’s quality & usability that I’ve seen by actual video experts, instead of CNET or Register.co.uk.
  • On the Samsung BDP1000 Blu-Ray Player:
    "Overall, our initial experience with the Samsung Blu-ray player and the initial Blu-ray discs leaves us underwhelmed. The image quality does not measure up to what we would expect from a high definition source, and it certainly falls short of the hype. Though there is an obvious difference in quality between the three Blu-ray discs we have on hand, even the best of them falls short of the video quality of our HD-DVDs. "
    http://www.projectorcentral.com/blu-ray_initialreport.htm
  • On the Toshiba HD-A1 HD-DVD Player:
    "…when the first images from the HD-A1 began to light up the screen Tuesday afternoon, all of my doubts melted away in short order. The image quality was superior to any of the previous demos I’d seen—pure, rock solid, pristine, razor sharp, highly detailed, and virtually artifact-free are just some of the superlatives that come to mind. It actually surpasses broadcast HDTV, for it is in the same class in terms of image resolution, but it is free of the noise and compression artifacts that are part of the broadcast signal. We have used several 720p resolution projectors for our initial look at HD-DVD and the results are beyond any expectation I had. Our associate Bill read my mind when he said "After seeing this it will be hard to look at standard DVD again."
    http://www.projectorcentral.com/hd-dvd.htm
     
  • On quality of the HD-DVD:
    "We started by viewing the film U-571 in both standard DVD and its new HD-DVD version side by side. The DVD was played on the Oppo 971 DVD player, and the HD-DVD disc was played on the Toshiba HD-A1. Both players were set to feed the signals at 1080i via DVI.
     
    The result: a night and day difference. The HD-DVD image was much higher in contrast and showed beautiful detail in high resolution that was completely lost in the DVD. It was smoother, cleaner, and much more three-dimensional. The standard DVD looked surprisingly dull and grainy in comparison. This was true despite the fact that the U-571 DVD is actually a much better than average video transfer."

    http://www.projectorcentral.com/blu-ray_2.htm

VALUE:  I believe that $499 for HD-DVD players versus $1000 for Blu-Ray Player will make a big difference on who buys what this Christmas holiday.

  • On the topic of cost and value:
    "The Toshiba HD-A1 is currently retailing for a mere $499. HD-DVDs are selling at discounted prices as low as $18.99 through our Amazon-powered DVD store (click here for current and soon-to-be-released HD-DVD titles). For this modest investment you can literally transform the performance of your home theater."
    http://www.projectorcentral.com/hd-dvd.htm 
     
    "From the outset we were happily surprised by the substantial improvement in image quality being delivered by the $500 Toshiba HD-DVD player. And after investing $1000 for the Samsung BD-P1000, we were expecting to see at least comparable results. After all, the player is twice the money, and the discs are encoded in the same 1080p resolution format. How different could it be?
     
    Quite different, as it turns out. The Blu-ray launch delivered a rude surprise—picture quality that is moderately better than that available on standard DVD, but not rising to the level of anything one could call high definition. We viewed The Fifth Element, Terminator, and The House of Flying Daggers side by side in their DVD and Blu-ray versions, deriving the same results from each test: the Blu-ray discs showed somewhat better contrast and detail over their DVD counterparts. But the difference was not nearly as dramatic as the comparisons between DVD and HD-DVD. Moreover, none of the Blu-ray discs matched the higher quality of the HD-DVDs."
    [There is a huge section entitled "The Price Factor" on the site]
    http://www.projectorcentral.com/blu-ray_2.htm

MARKETING:  I’ll leave this one for later.  I have a lot to say on this.


Steve Ballmer & the “cult of Microsoft”

July 21, 2006
Someone recently passed this on to me, originally from Break.com:
 
This video’s been going around the Internet – it’s a employee’s recording of SteveB’s opening keynote "excitement" at our annual field sales meeting last year.  I was a little surprised to see it posted online being that this is a company confidential gig, but the content is just his introductory remarks so it doesn’t contain anything revealing.
 
Anything that is, other than his extreme enthusiasm for Microsoft.
 
Steve Ballmer is Microsoft’s CEO.  Many people use Steve’s behavior at company events like this as an example of Microsoft’s weirdness.  The fact of the matter is that Steve has been this way since I first joined the company in the early 90’s and while I see newbies come into the company (especially folks that used to be employed at IBM or Oracle) and find these sort of antics strange, I’ve never found them out of place.
 
This is the culture we have at Microsoft.  And Steve really does love the company.  How do I know?  I’ve had the opportunity to talk to him for long stretches of time, either in staff meetings or in past customer meetings where Steve was the executive representative for my customer.
 
His enthusiasm, believe it or not, is very infectious.  Many Microsoft employees used to refer to our annual field sale meeting as the time to "recharge" the batteries.  It was a very important time for FTEs to get a renewed sense of enthusiasm from those that "know the most about the company".  Naysayers might call this, "getting a refill of the company kool-aid", and maybe they’re right.  All I know is that we believe in what we’re doing, we reject what we don’t believe in, (and believe me – we have a lot of dissenters willing to call b–s— on bad decision making at this company) and we have a lot of fun executing.  These events give us an opportunity for everyone to get onto the same page from some people that everyone in the company respects.
 
Why?  For individuals that are engrained into the culture of Microsoft, while Bill Gates may be the embodiment of the brain & intellect of Microsoft, Steve is the embodiment of the spirit & heart of the company and it’s employees.  Steve symbolizes one of my favorite Japanese quotes:
 
"Lead not through instruction but by example."

NEWS: And we have liftoff… “YouTube sued over video”

July 18, 2006

Wow.  I’m surprised that this took quite as long as it has.  It’s about time the lawsuits started flying around the Internet about publicly shared video.

LINK:  YouTube sued over video

People have been creating this entire ecosystem around pirated video on Google Video & YouTube and it’s taken a relatively long time for someone to break out the legal whoopin’ stick to sue one of the hosting providers of these pirated videos.

The media, in it’s general circus atmosphere ridiculousness, has been drumming up the hype for sites like these, which blatently host video that violates IP rights all over the Internet.  The sites wink wink, nudge nudge the posting of said content, grin all the while it goes uncontested while the publicity comes in from a popular video’s posting, then after going weeks undetected, when they’re finally caught with copyrighted content posted on their property they sheepishly slink away claiming, "Hey… it’s not our fault people violate our policies.  There’s nothing we can do."  <wink wink nudge nudge> 

And as the video gets taken down, and the hosting company gets served with a cease and desist order, the anarchist, liberal peanut gallery shouts, "Awwwwww… BOOOOO!  Evil corporate demons!  The man is trying to keep us down!  BOOOOOO!"

Folks: 

1) If I copy a PC game and I post it to the Internet, making it freely available to anyone in the world, and subsequently receiving fame and popularity from such a post, this is illegal. 

2) If I rip a MovieDVD or a MusicCD and post it to the Internet, sharing it with the world in an effort to get others to share their multimedia collection with me, this is illegal.

3) If I take your intellectual property, make it available for free for everyone to get on the Internet and subsequently profit through it, in this case through advertisement views, it’s not right.

I’m not saying that YouTube and these video sites aren’t at least making some modicum of an effort to moderate copyrighted video posting… (as weak as that effort may be) and I’m not condemning them for their business.  What I’m saying is that no one should be surprised – least of all them – that the world of capitalism is coming down upon them like Thor’s hammer.  Their popularity stemmed from the bypass of normal commercial exchange:  Content that was once owned and licensed is now distributed without restriction. 

Now it’s coming back to bite them in the ass.